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  publisher={Springer}
}

@inproceedings{rl_small_scale_combat,
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 publisher = {IEEE Computer Society},
}

@MISC{Allis94searchingfor, 
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@incollection{Shannon:1988:PCP:61701.67002,
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 publisher = {Springer-Verlag New York, Inc.},
 address = {New York, NY, USA},
} 

@inproceedings{schrum:cig11competition,
title={{UT\verb|^|2: Human-like Behavior via Neuroevolution of Combat Behavior and Replay of Human Traces}},
author={Jacob Schrum and Igor V. Karpov and Risto Miikkulainen},
booktitle={Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG 2011)},
month={September},
address={Seoul, South Korea},
publisher={IEEE},
pages={329--336},
url="http://nn.cs.utexas.edu/?schrum:cig11competition",
year={2011}
}

@INPROCEEDINGS{reactive_planning_idioms, 
author={Weber, B.G. and Mawhorter, P. and Mateas, M. and Jhala, A.}, 
booktitle={Computational Intelligence and Games (CIG), 2010 IEEE Symposium on}, title={Reactive planning idioms for multi-scale game AI}, 
year={2010}, 
month={aug.}, 
volume={}, 
number={}, 
pages={115 -122}, 
keywords={StarCraft;decision making;effective agent;high-level strategic decision;multiscale game AI;reactive planning idiom;real-time strategy game;unified agent architecture;artificial intelligence;behavioural sciences computing;computer games;decision making;multi-agent systems;}, 
doi={10.1109/ITW.2010.5593363}, 
ISSN={},}

@inproceedings{mccoy2008integrated,
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  year={2008}
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@misc{ai_comp_2010_website,
	title = {{Starcraft AI Competition | Expressive Intelligence Studio}},
	howpublished = {{\url{http://eis.ucsc.edu/StarCraftAICompetition\#Results}}}
}

@phdthesis{Stanley:2004:EEN:1048234,
 author = {Stanley, Kenneth Owen},
 title = {Efficient evolution of neural networks through complexification},
 year = {2004},
 isbn = {0-496-01251-7},
 note = {AAI3143474},
 publisher = {The University of Texas at Austin},
 school = {The University of Texas at Austin},
} 

@misc{bwapi,
	title = {{bwapi - An API for Interacting with Starcraft: Broodwar}},
	howpublished = {{\url{http://code.google.com/p/bwapi/}}}
}

@misc{monobridge,
	title = {{bwapi-mono-bridge}},
	howpublished = {{\url{http://code.google.com/p/bwapi-mono-bridge/}}}
}

@misc{sharpneat,
	title = {{SharpNEAT}},
	howpublished = {{\url{https://sites.google.com/site/sharpneat/}}}
}

@Article{stanley:ieeetec05,
title={Real-time Neuroevolution in the NERO Video Game},
author={Kenneth O. Stanley and Bobby D. Bryant and Risto Miikkulainen},
journal={IEEE Transactions on Evolutionary Computation},
publisher={IEEE},
pages={653-668},
url="http://nn.cs.utexas.edu/?stanley:ieeetec05",
year={2005}
}

@misc{skynet,
	title = {{skynetbot - A Starcraft: Broodwar Bot using BWAPI}},
	howpublished = {\url{http://code.google.com/p/skynetbot/}}
}

@inproceedings{weber2009case,
  title={Case-based reasoning for build order in real-time strategy games},
  author={Weber, B.G. and Mateas, M.},
  booktitle={Proceedings of the Artificial Intelligence and Interactive Digital Entertainment Conference, AAAI Press},
  pages={106--111},
  year={2009}
}

@conference {Weber:2010cr,
	title = {{Applying Goal-Driven Autonomy to StarCraft}},
	booktitle = {Artificial Intelligence and Interactive Digital Entertainment (AIIDE)},
	year = {2010},
	keywords = {EIS, eisbot},
	attachments = {http://games.soe.ucsc.edu/sites/default/files/gda_aiide2010.pdf},
	author = {Ben G. Weber and Mateas, Michael and Jhala, Arnav}
}

@inproceedings{weber2010case,
  title={Case-based goal formulation},
  author={Weber, B.G. and Mateas, M. and Jhala, A.},
  booktitle={Proceedings of the AAAI Workshop on Goal-Driven Autonomy},
  year={2010}
}

@inproceedings{weber2011building,
  title={Building human-level ai for real-time strategy games},
  author={Weber, B.G. and Mateas, M. and Jhala, A.},
  booktitle={Proceedings of the AAAI Fall Symposium on Advances in Cognitive Systems},
  pages={329--336},
  year={2011}
}

@misc{ai_competition,
	title = {{Starcraft AI Competition}},
	howpublished = {\url{http://webdocs.cs.ualberta.ca/~cdavid/starcraftaicomp/}}
}

@misc{orts,
	howpublished = {\url{https://skatgame.net/mburo/orts/}},
	title = {{ORTS - A Free Software RTS Game Engine}}
}

@misc{logpolar,
	howpublished = {\url{http://commons.wikimedia.org/wiki/File:LogPolar.svg}}
}